The purpose of Copyright Classroom’s educational materials is to inspire and encourage teachers and students to engage in creative work in a way that respects copyright. The Copyright Classroom resources are divided into three components: copyright know-how, what you can do with various types of works, and research skills and critical literacy. Each component has resources and games to support the learning process.
There are both ethical and legal guidelines that need to be taught in relation to creative use of copyright works. In relation to copyright, the teacher’s role is threefold: they need to understand and master copyright from the perspectives of the user of copyright works, the creator of new and original works, and as educator and role model.
Copyright Classroom includes information and educational game-based resources aimed at secondary level students and trainee teachers.